Haunted Hayride Havoc
Controls:
- Left & Right Arrows to move left and right
- Up arrow - boost
- Down arrow - brake
- Space - attack
Credits:
- Music and Sound Effects from Pixabay
W4:
- white-"sprited" the game
- set player movement
- set obstacle/enemy movement
- set obstacle/enemy "spawners"
- reset game if player collides with obstacle or enemy (for now)
W5:
- added health to characters on screen
- basic, static sprites
- UI Health counter
- game restarts after player is out of lives
W6:
- added score counter
- fixed health system
- player is a tad smaller
- can now complete the game
- can restart or quit the game after completed or after failure
W7:
- made the score counter Text on screen
- allowed player to move forwards and backwards (planning on making these a speed boost and brakes in future)
- allowed player to attack 3 times
- created counter for attacks
W8:
- fixed UI to be in proper placement
- up and down keys are speed boost and brakes respectively
- created invincibility on player after hit
- added level timer
- created separate code for enemy behavior
W9:
- made the player smaller when boosting speed and bigger when braking
- made enemies stick to the player and then disappear (there is a placeholder for their attack animation)
- the road has been animated to move
- the tractor sprite is a complete sprite
- Music and a tractor sound has been added
W10:
- Fixed the player collider to not include the back of the truck that is often off screen
- Added some intuitive instruction in regards to keys
- Labeled the score; there is an adding and subtracting icon now
- The player's final score is posted at the end of the game
W11:
- Updated the UI
- New color scheme and fonts
- New Health Icon
- Health bar that goes down as player loses health
- enemy icon next to attacks left
- Began adding menus (not all fully functional)
- Most of the buttons work, though
- Fixed player losing attacks when not hitting an enemy
W12:
- The sound sliders are functional
- Main Menu greets the player
- The Player Character and scarecrows have basic animations
- Running into rocks and scarecrows have sound effects
W13:
- Made it so the speed change also changes the speed of the obstacles perspective shift
- Player Attack animation has been added
- Cleaning up code and other tweaks
W14:
- fixed menu inconsistencies with sizing
- fixed some key bugs
- added player preferences so game will save selected music volume
Status | Prototype |
Platforms | HTML5 |
Author | SassyHat Games |
Genre | Survival |
Made with | Unity |
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